Another Day, Another Bug Fix

June 16, 2009 by Adam in NWN2

I can tell I'm suffering from QA fatigue, a rarely discussed medical condition that mod developers sometimes suffer. I think I'm in the second or third month of bug fixing and occasionally my enthusiasm wanes.

Still, I've decided to dig into the latest round of issues that were reported over the weekend. Some were weird, such as a treasure digging script that used to work, but stopped working for some reason. I added a delay to the script and it started working. Maybe something changed in the latest NWN2 patch?

There are a few other quirky things like that. My hope is that I can get a new Friday build together. When I go on my vacation next week, I can haul along my computer and work on any issues that pop up. Maybe when I return, I can finally make it live?

Hope springs eternal.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.