I worked long and hard on a hook hand system ...

March 29, 2008 by Adam in NWN2

I worked long and hard on a hook hand system yesterday. I keep feeling like my goal is to maximize the Pirate Quotient of the game, making sure I have adequate parrots, eye patches, and the like. I may have to work on peg legs next, just to make sure things seem complete.

The hook hand system feels pretty solid to me, with enough hard choices to make it interesting.

As for today, I've made a long list of things to work on. I've got a side quest that needs to be fleshed out. I have interior areas to build. The list is long, but they're fun to work on.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.