I got Jonny's hooks in-game and equippable by...

March 28, 2008 by Adam in NWN2

I got Jonny's hooks in-game and equippable by the player. I'm currently scheming a hook system that should be entertaining to play with.

I was a very good boy yesterday and whipped up a possible solution to the "disappearing card" issue in the Pirate Card game that strikes some players. It uses a different approach to finding the cards that have been played and bringing them back into your hand. There's arrays, sorting, and other complicated things. The most bizarre part is that the first time I tested it out, it worked perfectly. I'm still slowly working away at a new patch that should fix some of these more obscure issues.

Today I'm heading to Portland, which gives me a two-hour car trip to theoretically write. I was digging around for a good notebook and found a bunch of dialog from the first pirate mod I was working on. This was the one for Bioware, which never quite worked out. Some of the dialog is great, though, so I think I'm going to steal parts.

The meek may inherit the earth, but the sea belongs to the strong.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.