Well, I managed to get my mirror test somewha...

December 06, 2004 by Adam in NWN2

Well, I managed to get my mirror test somewhat working today. I'm now displaying the path of the light leaving the mirror and it quickly became obvious that my reflection calculation was lacking, though I don't think it's going to be too hard to fix. After all of this, I'll have a generic mirror and light reflection system. I suppose I should keep throwing mirror puzzles at the player to make up for all the time I've spent on this, but I do understand they're only interesting once or twice.

My ship movement prototype isn't going as well. The first time I tried it the game locked up. I've fiddled a bit more, though still somehow keep locking up the game. Some dedicated testing time is clearly in order.

Finally, I managed to write a few more dialogs and type them up. I'm still trying to decide the best way to store all of them. Right now I typically edit in Word, though I'm debating converting them to HTML. I'd like to better support online editing and prepare things for voice acting. If I was really hardcore, I might consider making a web-based application to store all this stuff. Hmm.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.