I think I'm starting to understand why softwa...

July 27, 2004 by Adam in NWN1

I think I'm starting to understand why software companies use the "When it's done" expression when people ask about release dates. I fixed a slew of annoying bugs last night, one that kept multiplayer from working properly, radial menu issues, NPC dialog, and many more. The multiplayer one was tricky to test, as I often had my hands on two different mice clicking away in unison.

I'd really like to be able to release this week, but I'm afraid "when it's done" is the best promise I can make at the moment. Hopefully not much further.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.