Bug fixing continues

June 13, 2004 by Adam in NWN1

Bug fixing continues. Danmar keeps sending them in, faster than I can fix. The good news is that there seems to be a shift away from the critical bugs to more cosmetic ones. There's a tile that casts shadows strangely, for example. He's doing a great job and I feel honored that he's taking his precious time to test my little project. Hopefully it won't be too much longer before I can actually put it out before the rest of the world.

I did some hak pack shrinking the other day. It's currently down to 27 MB from 30 MB. That's not a huge difference, but hopefully it'll save a bit of download time, especially for those dial-up users.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.