I've been knee-deep in bug fixing as of late

March 31, 2004 by Adam in NWN1

I've been knee-deep in bug fixing as of late. I think I have Anera's AI problem figured out, a consequence of my earlier "improving" the scripts. I'm not positive it's resolved, but I can say that she did a great job at cleaning the clocks of all the end battle bad guys while I twiddled my thumbs and admired the view.

I also fixed an issue with associates not moving where I told them to go. Another silly problem with me incrementing a variable by two each time instead of just one. Oops.

My bug list is still reasonably sized, including a couple odd ones. I'll continue to work on it today and then hopefully start in on the beta testing later this week. There's a bunch of things that I'd like to do still, but there comes a time when it's best to just get something out the door.

permalink| comment

Older Posts


Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.