I came to the realization yesterday that ever...

February 24, 2004 by Adam in NWN1

I came to the realization yesterday that every module I've made is undergoing some sort of testing. A bunch of people are testing Shadowlord fixes. Someone else is testing the .2da changes to allow Shifters to go through Dreamcatcher. Demon Cards seems to be in constant testing, with the 2.0 version going to testers today. For me, it means a lot of coordination through e-mail. Keeps me on my toes.

I tested the multiplayer aspect of Demon and got further along than I thought I would. The "house switching" code worked perfectly, moving each player to the appropriate abode. I've got to add some debug code next as the place it failed was an odd one. Still, all the multiplayer aspects after that one should be relatively simple.

I also manged to get some more dialog in the game yesterday. One of my favorite things about the player's companion is that they speak up at appropriate times. They get to pull out emotions from the player and drop subtle hints of what to do next.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.