I had every intention of working on Demon yes...

February 21, 2004 by Adam in NWN1

I had every intention of working on Demon yesterday, but it just didn't happen. I ended up fixing some more Shadowlords bugs, then sending off another version to testers. I'm hoping to hear from Jazael about the Demon Cards game by Monday. If not, I did some minor bug fixing of what I've got and I'll release what I've got then.

I also did some post-Demon writing and planning, though things are still quite fluid. For some reason, a plot never sounds as good when I write it down compared to having it floating around in my brain.

The editor from FiringSquad asked me for a quick blurb about NeverwinterNights. I think it's for a top-5 RPG poll, but I wasn't able to find it on their site.

This morning I got Magnus' latest volume-adjusted pieces in the game. He bought an expensive little piece of software for his studio and wanted to process all the music with it. It sounds fine to me.

I also tested out the second Struggle quest (the good version) from the beginning to the end. Though there were a few glitches along the way, it works pretty well now. I'd still like to add a few more things but I think it's slowly getting finished.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.