It seems like I'm spending a lot of time on s...

February 08, 2004 by Adam in NWN1

It seems like I'm spending a lot of time on support issues and less on the module itself. An observant person noticed a problem with the Shifter class in Dreamcatcher. I've tracked down the problem to the polymorph.2da files and a fix should be forthcoming soon.

Maximus wasn't able to recreate the problem he had yesterday, so it looks like we're back on track for releasing all the goodies. It could be tomorrow or as soon as today. I'm expecting a tidal wave of comments, complaints, and suggestions soon afterwards, which will probably keep me busy.

I hope people's expectations aren't too high of this little game. There's no actual story surrounding the place, just the ability to jump in and start the game. I suspect most people will fiddle about for awhile, then set it aside. A few might play with friends for awhile, as playing against human opponents is a bit more fun. I'm secretly hoping that a persistent world picks it up and integrates it into their server, possibly creating special quests and such to get the most powerful cards. We'll see how it goes.

I did only the barest of work on Demon itself yesterday, working a bit more on the second Struggle area. Hopefully I can do a bit more dialog and scripting before the kids wake up.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.