I was very productive yesterday, working hard...

January 09, 2004 by Adam in NWN1

I was very productive yesterday, working hard at getting the henchmen dialog in the game. I actually had quite a bit of fun with it, being reminded yet again how much fun it is to write for the evil Nooble. I'm hoping that today I can work more on their dialog, or perhaps start in on the dialog for some unmentionable, interesting characters.

One of the things I'm trying in this module is the ability to shape your henchmen's future. They'll start out as the class that you're familiar with, but you'll have the option at the beginning to choose another option when they level up. Anera can become either a cleric or a paladin, for example. In the case where the PC is a spellcaster, having her as more of a tank may be prefereable. We'll see how it goes.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.